Vulcan program




















Entanglement in fishing gear and vessel strikes are the leading causes of right whale mortality. Skylight leverages artificial intelligence and machine learning algorithms to identify suspicious activity, cutting through the noise, helping authorities to focus investigations and determine proper action. Utilizing artificial intelligence is also a strategy of NOAA, to reduce the cost of data processing, and to provide higher quality and more scientific products and services for societal benefits.

This pilot program with NOAA is a great example of how public-private partnerships have the potential to leverage technology to change that trajectory. These new extensions are set to improve the state of graphics APIs for modern applications, enabling new use cases and changing how developers can design graphics renderers going forward.

Demonstrates how to use descriptor indexing to enable update-after-bind and non-dynamically uniform indexing of descriptors. There are several ways to follow the latest Vulkan developments, get questions answered and make suggestions for improvement. You'll find thriving Vulkan community discussions on several forums and social media platforms below.

It's a great way to get involved! Vulkan Portability enables Vulkan applications to be reliably deployed across diverse platforms. Learn more. Work has started to create open, royalty-free API standards based on the existing Vulkan API specification to enable safety critical industries. If your company is involved in building safety critical systems, and you need to deploy GPU acceleration - you are invited to join Khronos to participate in the creation and evolution of this important open standard that could enable your business!

Find out more. All rights reserved. Legal Notices Privacy Policy. Made with Vulkan. Proceedings from the event are posted here: Vulkanised Proceedings. Vulkan Platform Support Vulkan is a cross-platform industry standard enabling developers to target a wide range of devices with the same graphics API.

Maptek Account provides online licensing, flexible options for working offline, product download-update service and streamlined technical support to improve your experience with Maptek products. Access to Online Training courses is available for Maptek customers and approved academic institutional licences.

An online repository of all Maptek learning resources, from white papers to blogs and case studies. Company Info. Watch webinars on various topics and learn about the latest solutions from Maptek subject matter experts. Watch tutorials outlining ways to apply various tools. Learn the latest techniques for efficient workflows. Maptek Vulcan software provides the mining industry with the most advanced 3D geological modelling, mine design and production planning solutions.

More than 19, licenses of Vulcan are in use across the globe for applications ranging from exploration, through geological modelling, mine design and planning to rehabilitation. Intuitive tools help operations of all resource types and mining techniques improve productivity. Geologists can manage, view and validate drillhole data, interpret geological structures, accurately model orebodies and deposits, and prepare resource reports.

Mine planners use Vulcan to design, evaluate and maintain daily operations, taking into account economic, technical and operational parameters. Mining engineers apply a dedicated mining toolset for designing, evaluating and guiding daily underground mine operations.

Vulcan GeologyCore provides a streamlined workflow for importing and validating drillhole data, defining geological domains, and generating geological models. Your Javascript is disabled. This form requires Javascript to function. Please reload the page to try again.

Each chapter will follow roughly the following structure:. Although each chapter is written as a follow-up on the previous one, it is also possible to read the chapters as standalone articles introducing a certain Vulkan feature. That means that the site is also useful as a reference. All of the Vulkan functions and types are linked to the specification, so you can click them to learn more.

Vulkan is a very new API, so there may be some shortcomings in the specification itself. You are encouraged to submit feedback to this Khronos repository.

As mentioned before, the Vulkan API has a rather verbose API with many parameters to give you maximum control over the graphics hardware. This causes basic operations like creating a texture to take a lot of steps that have to be repeated every time.

Therefore we'll be creating our own collection of helper functions throughout the tutorial. Every chapter will also conclude with a link to the full code listing up to that point. You can refer to it if you have any doubts about the structure of the code, or if you're dealing with a bug and want to compare.



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